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	<title>Crenk &#187; multiplayer</title>
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	<link>http://crenk.com</link>
	<description>Web Apps, Mobile Apps and Reviews</description>
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		<title>Street Fighter IV for iPhone</title>
		<link>http://crenk.com/street-fighter-iv-for-iphone/</link>
		<comments>http://crenk.com/street-fighter-iv-for-iphone/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 23:32:29 +0000</pubDate>
		<dc:creator>Augusto Alvarez</dc:creator>
				<category><![CDATA[Mobile Apps]]></category>
		<category><![CDATA[bluetooth]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[Street Fighter]]></category>
		<category><![CDATA[Street Fighter IV]]></category>

		<guid isPermaLink="false">http://crenk.com/?p=9363</guid>
		<description><![CDATA[The legendary Capcom game, the one that you could’nt stop playing when you were a kid, has arrived to iPhone: Street Fighter IV.

“Playing Is Believing!” says the description in the App Store. Believing that this game will work smoothly in iPhone, indeed, seems like an idea that doesn’t match with other game experiences. But so [...]]]></description>
			<content:encoded><![CDATA[<p>The legendary Capcom game, the one that you could’nt stop playing when you were a kid, has arrived to iPhone: <a href="http://itunes.apple.com/us/app/street-fighter-iv/id354655665?mt=8">Street Fighter IV</a>.</p>
<p><img class="aligncenter size-full wp-image-9364" title="sf01" src="http://crenk.com/wp-content/uploads/2010/03/sf01.jpg" alt="" width="480" height="320" /></p>
<p>“Playing Is Believing!” says the description in the App Store. Believing that this game will work smoothly in iPhone, indeed, seems like an idea that doesn’t match with other game experiences. But so far, the user’s response to this game is quite favorable.</p>
<p>Wait to hear this: The game has a Multiplayer option using Bluetooth. HA!</p>
<p>Here are the features presented:</p>
<ul>
<li>Fight as eight Street Fighter characters in seven different environments.</li>
<li>Full move sets including Unique Attacks, Special Moves, Focus Attacks, Super Combos and Ultra Combos.</li>
<li>For a true arcade experience, battle head-to-head on Bluetooth against friends and foes alike.</li>
<li>Robust “Dojo” boot camp transforms neophytes into Street Fighter masters in five in-depth lessons.</li>
<li>Customize the controls for your style of play. Move the buttons anywhere you want on the screen and set the level of transparency.</li>
<li>Unleash super moves with a tap of the “SP” button, or toggle it off from the “Options” menu if you want to enter the button combo manually.</li>
<li>Four levels of difficulty.</li>
<li>Cost? U$S9,99</li>
</ul>
<p><img class="aligncenter size-full wp-image-9365" title="sf02" src="http://crenk.com/wp-content/uploads/2010/03/sf02.jpg" alt="" width="478" height="317" />
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]]></content:encoded>
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		</item>
		<item>
		<title>Top Money Making MMO Games of 2008</title>
		<link>http://crenk.com/top-money-making-mmo-games-of-2008/</link>
		<comments>http://crenk.com/top-money-making-mmo-games-of-2008/#comments</comments>
		<pubDate>Wed, 04 Feb 2009 07:49:51 +0000</pubDate>
		<dc:creator>Steven Finch</dc:creator>
				<category><![CDATA[Analysis]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[big]]></category>
		<category><![CDATA[casual gaming]]></category>
		<category><![CDATA[club penguin]]></category>
		<category><![CDATA[disney]]></category>
		<category><![CDATA[fantasy westward journey]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gamin]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[lord of the ring]]></category>
		<category><![CDATA[lord of the ring onlines]]></category>
		<category><![CDATA[lord of the rings]]></category>
		<category><![CDATA[making]]></category>
		<category><![CDATA[maple story]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[money]]></category>
		<category><![CDATA[multi]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[runescape]]></category>
		<category><![CDATA[shanda]]></category>
		<category><![CDATA[top]]></category>
		<category><![CDATA[warhammer]]></category>
		<category><![CDATA[web]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://crenk.com/?p=1756</guid>
		<description><![CDATA[Over at GigaOM they have put together a great list of the top 10 money making MMO games of 2008.
1. World of Warcraft, launched 2004
Genre/Platform: Western MMORPG; client install with 3D graphics
Revenue sources: Monthly subscription, retails sales, prepaid cards (in Asia)
DFC estimated 2008 revenue: $500 million-plus
2. Fantasy Westward Journey, launched 2004
Genre/Platform:  Asian MMORPG, client [...]]]></description>
			<content:encoded><![CDATA[<p>Over at <a href="http://gigaom.com/2009/02/01/top-10-money-making-mmos-2008/" target="_blank">GigaOM</a> they have put together a great list of the top 10 money making MMO games of 2008.</p>
<p>1. <strong><a href="http://www.worldofwarcraft.com/" target="_blank">World of Warcraft</a></strong>, launched 2004<br />
Genre/Platform: Western MMORPG; client install with 3D graphics<br />
Revenue sources: Monthly subscription, retails sales, prepaid cards (in Asia)<br />
DFC estimated 2008 revenue: $500 million-plus</p>
<p>2. <strong><a href="http://corp.163.com/eng/games/fantasy_westward.html" target="_blank">Fantasy Westward Journey</a></strong>, launched 2004<br />
Genre/Platform:  Asian MMORPG, client install with 2.5D graphics<br />
Revenue sources: Prepaid cards<br />
DFC estimated 2008 revenue: $150-$500 million</p>
<p>3. <strong><a href="http://www.maplestory.com/" target="_blank">Maple Story</a></strong>, launched 2003<br />
Genre/Platform: Asian MMORPG for kids, client install with 2D graphics<br />
Revenue sources: Microtransactions, prepaid cards, international licensing<br />
DFC estimated 2008 revenue: $150-$500 million</p>
<p>4. <strong><a href="http://www.shanda.com.cn/" target="_blank">Shanda</a></strong> (company, includes <a href="http://www.shanda.com.cn/en/products/mmorpgs.htm#1" target="_blank">Legend of Mir</a> and <a href="http://www.shanda.com.cn/en/products/mmorpgs.htm#2" target="_blank">World of Legend</a> series), launched 2003<br />
Genre/Platform:  Asian MMORPG, client install with 2.5 graphics<br />
Revenue sources:  Prepaid cards, virtual item sales, freemium subscriptions<br />
DFC estimated 2008 revenue: $150-$500 million</p>
<p>5. <strong><a href="http://www.lineage.com/" target="_blank">Lineage I</a></strong> and <strong><a href="http://www.lineage2.com/" target="_blank">Lineage II</a></strong> , launched 1998 and 2003<br />
Genre/Platform: Asian MMORPG, client install with 2.5 graphics (Lineage) and 3D graphics (Lineage II)<br />
Revenue sources:  Subscription, prepaid cards<br />
DFC estimated 2008 revenue: $150-$500 million</p>
<p>6. <strong><a href="http://www.runescape.com/" target="_blank">Runescape</a></strong><br />
Genre/Platform:  Western MMORPG for kids, web-based with 2.5D graphics<br />
Revenue sources:  Premium subscription, prepaid cards, real-world advertising<br />
DFC estimated 2008 revenue: $50-$150 million</p>
<p>7. <strong><a href="http://www.clubpenguin.com/" target="_blank">Club Penguin</a></strong>, launched 2006<br />
Genre/Platform: Virtual world for kids, web-based 2.5D graphics<br />
Revenue sources: Premium subscriptions, prepaid game cards<br />
DFC estimated 2008 revenue: $50-$150 million</p>
<p>8. <strong><a href="http://www.lotro.com/" target="_blank">Lord of the Ring Online</a></strong><br />
Genre/Platform:  Western MMORPG, client install with 3D graphics<br />
Revenue sources:  Subscription, retail sales<br />
DFC estimated 2008 revenue: $50-$150 million</p>
<p>9. <strong><a href="http://www.warhammeronline.com/" target="_blank">Warhammer Online</a></strong><br />
Genre/Platform: Western MMORPG, client install with 3D graphics<br />
Revenue sources:  Subscription, retail sales<br />
DFC estimated 2008 revenue: $50-$150 million</p>
<p>10. <strong><a href="http://www.ageofconan.com/" target="_blank">Age of Conan</a></strong><br />
Genre/Platform: Western MMORPG, client install with 3D graphics<br />
Revenue sources:  Subscription, retail sales<br />
DFC estimated 2008 revenue: $50-$150 million
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]]></content:encoded>
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